About

Pocket Meshbox started as a group chat where four friends kept sending each other weird little games we'd found on our phones during commutes. At some point the list got too long to keep in messages, so we turned it into a site. That's honestly the whole origin story.,We only cover games we actually install and play. There's no shortcut here: someone on the team sinks real hours into a title before it gets a paragraph. If a game bores us after twenty minutes, we usually say so instead of pretending.,Our focus is indie and smaller-studio releases, because that's where the strange, clever stuff lives. Big-budget titles get plenty of attention elsewhere. We'd rather point you toward a puzzle game made by two people in a basement that somehow feels more alive than anything with a marketing budget.,We pick games across every genre on purpose. A good arcade game and a slow-burn strategy game scratch different itches, and we want the catalogue to reflect how people actually play on a phone — a little of everything, whenever there's a spare minute.

Lukas Brandt — Lukas has been reviewing mobile games for the better part of a decade and still keeps three phones charged at all times. He edits everything that goes out and plays far too much on the train.